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War Metal/Epic Bosses/Titan

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Components Consumed on Launch Time per Instance Level Required to Join Team Size Enemy Health Team Health Enraged Mode
2 Xeno Transcoders
2 Xeno Decoders
6 Hours 50+ 1 to 20 Players 5,500,000 Unlimited Does Not Exist
Titan150

Released April 9, 2010, Titan was considered by many to be a "Kraken on steroids" because it took considerably more stamina and energy to achieve a victory.

For more help, visit How to Fight a Titan.

LoreEdit

There is no lore available for this Epic.

Titan

Titan Epic Battle

Titanstunned

Titan with EM Pulse Activated

Titanvortex

Titan with EM Pulse and Inferno Bomb Activated

Titandead

Victory over Titan

Units/AbilitiesEdit

Magnetic FieldEdit

  • Proc rate: 100%
  • Healing: 150

ReinforcementsEdit

Gatling Turret (75/75)Edit

  • Requires 20 people to bring into battle

Special WeaponsEdit

EM PulseEdit

  • 5 Energy per Charge or 20 Energy per Supercharge
  • 2000 energy required to activate (+1% per Supercharge)
  • Duration: 10 minutes
  • Effect: Negates Magnetic Field

Inferno BombEdit

  • 5 Energy per Charge or 20 Energy per Supercharge
  • 2000 energy required to activate (+1% per Supercharge)
  • Duration: 10 minutes
  • Effect: Causes Titan to do 80 damage itself per attack.

Loot and RewardsEdit

Rewards:

  • $1,000,000
  • Experience: +100

Chance Loot:

Actual Loot BreakdownEdit

These are the current, damage-based loot tiers (compiled by Victor Vieira).

Titan loot table:

      0 - 12,903...............You did not do enough Damage... 
 17,400 - 40,380...............Trophy: Titan Eye x1
 42,000 - 67,167 ..............Token: Titan x1 (most efficient for Titans)
 69,450 - 104,807..............Ravager x1 or Viral Cluster x1
116,047 - 134,997..............Sand Crawler x1
142,361 - 163,132..............Token: Prestige x1
166,543 - 192,413..............Token: Titan x1 (2 tokens total)
192,862 - 219,463..............Token: Brotherhood x1
225,190 - 240,716..............Sand Crawler x1
250,786 - 275,018..............Token: Titan x1 (3 tokens total)
276,628 - 326,351..............Quantum Beacon / Sand Crawler x1
332,047 - 356,399..............Viral Cluster x1 or Ravager x1
358,631 - 440,049..............Token: Titan x1 (4 tokens total)
442,672 - 548,198..............Token: Brotherhood x1	
562,280 - 2,092,013............Token: Xeno x1



Titan HOST loot table:

0 - damage......................Trophy: Titan Eye x1
0 - damage......................Token: Titan x1
0 - damage......................Ravager x1 or Viral Cluster x1
0 - damage......................Sand Crawler x1
0 - damage......................Token: Prestige x1
47,129..........................Token: Titan x1 (2 tokens total)
62,769..........................Token: Brotherhood x1
72,401..........................Sand Crawler x1
121,851.........................Token: Titan x1 (3 tokens total)
145,159 - 186,522...............Quantum Beacon / Sand Crawler x1
207,358 - 215,472...............Viral Cluster x1 or Ravager x1
228,928 - 292,427...............Token: Titan x1 (4 tokens total)
346,138 - 401,822...............Token: Brotherhood x1	
418,155 - 717,315...............Token: Xeno x1


Originally, Titan loot was based on damage percentage. For legacy purposes, the original damage structures are listed below.

Successful Event Loot (top 10% tier):

  • 3 Units
  • 3 Titan Tokens
  • 1 Prestige Token
  • 1 Brotherhood Token

Top Damage Maker (#1 Spot):

  • 4 Units
  • 4 Titan Tokens
  • 1 Prestige Token
  • 1 Brotherhood Token
  • 1 Quantum Beacon

Host Loot (top 10%; does NOT have to be #1):

  • 5 Units
  • 4 Titan Tokens
  • 1 Prestige Token
  • 1 Brotherhood Token
  • 1 Quantum Beacon

All 20 spots had to be filled to achieve the above loot.

NotesEdit

  • As of May 15, 2010, the health of the Titan has been modified from the original 8,000,000. Health was adjusted to 5,500,000 following gifting and stim pack tweaks throughout May 2010.
  • Quantum Beacon Component added to loot drops July 13, 2010.
  • After adjustmens of health in May 2010, a Titan requires approximately 275,000 damage by each of 20 participants to kill. Duration of charged weapons adjusted from original 8 minutes to 10 minutes.
  • In order to attempt to cut down on the number of cap breakers, slackers, and ghosts in Titan events, a private group has been established. In order to join, you will first have to apply at the Titan Elite, The Application Page. Members are screened before they are actually allowed to join the Titan Elite group. After getting accepted to the Application Page, post your War Metal profile link and your base stamina.
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