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This page contains the analysis for Sentinel Reborn.

AnalysisEdit

Fast UnitsEdit

Only up to 2 of the enemy Assaults will be 4-drops, the rest are at most 3-drops. This means the enemy force will activate and attack rather quickly.

RushEdit

The enemy commander has a skill called Rush. This skill causes each 1-drop Assault to have the potential of becoming a 0-drop Assault. This makes an already quick enemy even quicker, enough to activate faster than the always-going-first player's ordinary quick deck.

RallyEdit

This raid also features many cards with Rally, including the commander. The enemy deck is almost entirely made up of Assault cards, with only up to two non-Assault cards. Hence, Rally will be highly effective at increasing the enemy's damage output.

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