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Tremorbannerwarmetal

Reinforcements are additional units which add to each player's total Attack power during Epic Boss battles. Each progressive Reinforcement requires an additional number of players to activate. Up to four reinforcement units may be available depending on Epic Boss. Quality for all Reinforcements is coded as Purple.

Gatling Gun[]

Turretdude
Participants Required: 20
  • Attack: 75
  • Defense: 75
  • Special Ability: Gatling Blast (50% proc)
    • Damage: 10-30 (20); per attack (10)

Epic Bosses: Hatchling Swarm, Chimera, Tremor Wyrm, Xeno Mothership, Kraken, Titan, Behemoth, Cataclysm, Sentinel, Asphodel Vanguard, Typhon

Rail Cannon[]

Giantartillery
Participants Required: 100-150
  • Attack: 150
  • Defense: 100
  • Special Ability: Thunderous Blast (50% proc)
    • Damage: 15-44 (29.5); per fight (14.75)

Epic Bosses: Chimera, Tremor Wyrm, Xeno Mothership, Cataclysm, Behemoth, Sentinel, Asphodel Vanguard

Xenobomber[]

Airboat
Participants Required: 300
  • Attack: 200
  • Defense: 200
  • Special Ability: Cascade Bomb (50% proc)
    • Damage: 17-52 (34.50); per fight (17)

Epic Bosses: Tremor Wyrm, Xeno Mothership

Fortified Cannons[]

Wallcannons
Participants Required: 1000
  • Attack: 200
  • Defense: 100
    • pecial Ability: Sky Shatter (50% proc)
    • Damage: 15-44 (29.5); per fight (14.75)

Epic Boss: Xeno Mothership

Notes[]

War Metal
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